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Slink-e / CDJ Discussion Archive #8 Re: 6/12 version, players go berzerkPosted By: Curt Blood <curtb@s...> In Response To: Re: 6/12 version, players go berzerk (Gautam Desai)
I had this problem as well, either through the Srv or direct, but only when I had the players cascaded from one to the other and using one SL port, when I connected the players all to different ports 0-2 and changed their codes back to 1 at the changer the problem went away... figure it is a timing problem on the bus when all connected together curt Responses To This Message
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